Issue when using "Multiple Mode" and switching projects during play
under review
Daniele Muscetta
When using "Multiple Mode" as play mode and switching projects while playing, if there are more than one active tile on a channel, only one of those gets "rolled up" but the other one keeps playing forever and there's no way to find it back and stop it.... other than stopping play altogether.
Louis
under review
Louis
Thanks for mentioning it.
Fact is, Multiple Mode is not well supported by our core architecture (ex. for Live Sets or Song) as it is for now.
We'll be taking some time to think about better integration and UX for the multiple mode. Meanwhile, we suggest not using it in Live Sets or Song Mode, and try to find workarounds.
Daniele Muscetta
Louis: yes of course I had understood that and I just
pay attention
to only have a max of one active loop/sequence per channel before switching... Once you know you remember 😅. But I still thought it deserved to be tracked as an area to look into at some stage and forum discussions are never wasted as they might help other folks facing the same issues 🤗 thanks 🙏